Flash AS3 Tutorials

Monday, June 30th, 2008

Writing a class to control a library symbol - Flash (AS3)

Most of us, when we start working with Flash, do everything on the timeline. And that’s fine. Plenty of superb applications have been created in that way.
But as soon as your program goes beyond the very simple, putting all of your code on the timeline can make things more complicated than they need be. [...]


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